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Physical Simualtion

This collection majorly explores the technologies about physical simulation.

The ultimate target of this collection is to find a viable way simulating the physics of fight between airbone creatures.


3D Collision Response ( Post CodeBase )

3D Collision Detection ( Post CodeBase )

Voxel Based Rigidbody Simulation ( Post CodeBase )

GPU-based Fluid Simulation ( Result CodeBase )

2D Collision and Relating Game based on Engine from scratch ( Post CodeBase )