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2D collison and related game


It is a flip bird like game based on an engine project from scratch, implemented by c++.

And this is a 2d collision simualtion.

Technical Highlights

  • Achieve a customize memory manager to optimize the resource used by the engine and the game.
  • Develop smart pointer(strong/weak) by reference counter.
  • Built basic 2D collision detection and physics.
  • Implement a messaging system to handle event trigger/callback.